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Fallen Life
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Devlog
VFX Inputting
November 11, 2025
by
JordanCarma
With learning about VFX Niagara inputs had me rattling my brain for a bit on what I could use for my stealth game. The first thought would be that of pouring water, similar to small water, until reali...
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Implemented Update
October 20, 2025
by
JordanCarma
When blocking out my level, I first wanted to focus on the landscape and environment, as I want that to be the main attention when playing this level. This level is to reference one of my other projec...
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Changes/Updates to learning
August 26, 2025
by
JordanCarma
When going through this learning curve, I went to format a Platformer-type mini-game for the starting process. The initial idea is to start by understanding what I am implementing, what makes this a p...
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